

When you are able to, the two most appropriate specialisations for this character are Berserker and Reaver (though Reaver can be quite awkward to unlock before the Awakening DLC, so Champion is also a viable and easier option). Mighty Blow, Powerful Swings, Two-Handed Strength, Two-Handed Sweepįurther in the game you will be able to unlock Specialisations.

Sunder Arms, Shattering Blows, Sunder Armor, Destroyer As you level up, these are the Talents you will require to maximise your build: On the Talents screen put your first point into Powerful in the Warrior tree, and your second point into Mighty Blow in the Two-Handed tree. Other Skills are not required, so spend them where you wish. As you level up, these are the Skills you will require to maximise your build:Ĭoercion, Improved Coercion, Expert Coercion, Master CoercionĬombat Training, Improved Combat Training, Expert Combat Training, Master Combat Training This character will be handling all of the Intimidation attempts needed for an achievement, which will require high Coercion and Strength. On the Skills screen, put your solitary point into Coercion. However, I'd recommend putting one point into it during your first or second level up, bringing the attribute to 12, just so you can unlock Improved Coercion as early as possible. You will also gain 5 "free" points of Cunning, which means you don't need to put any points into it yourself. As such, you only need to assign 38 points into Strength, 21 points in Dexterity and 22 points into Constitution. *Note: It will be possible, further in the game, to gain 6 “free” points in Strength, 4 “free” points in Dexterity and 3 “free” points in Constitution by utilising Specialisations, Fade Fonts and Fade Essences. As such, when your Strength hits 42, start sharing the points between Strength and Willpower in order to maximise your potential damage output. You will have absolutely no shortage of points, with over 150 available throughout the game. You will also need a Cunning attribute of 16 to maximise your intimidation chances. Dexterity and Constitution are both designed to keep you alive, so you’re looking for an attribute of around 25 in each. You will need a Strength attribute of 42* to wear the best armour in the game. This will give you starting attributes of:Įvery time you level, assign one point each to Strength, Dexterity and Constitution. Put two points into Strength, one point into Dexterity and two points into Constitution. You will start the game, thanks to the Racial bonuses of being a human, with a decent score in Strength, Dexterity and Constitution. This will allow you to dish out serious damage with each hit. We will be concentrating on a two-handed greatsword build. Levelling plan: A Warrior’s greatest assets are Strength and Constitution, though a high Dexterity score will seriously improve your longevity.
