
IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
Having an excessive number of banned accounts in a very short timeframe. Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use". Automated spam (advertising) or intrustion attempts (hacking). I downgraded fuse to the previous version, but the problem persists.Your current IP address has been blocked due to bad behavior, which generally means one of the following: (By now, also glib2 was updated, but the problem is still the same). Of the dependencies of ciopfs (attr glib2 fuse), only fuse was updated. Somehow, I have the feeling that the problem is related to ciopfs. Create a vfat filesystem in a loopback file system image and copy the files from /path/to/game/.data onto that filesystem -> game runs perfectly fine Connect that external hard drive to a windows 7 machine, copy the windows executable into that folder and run it-> game runs perfectly fine Copy the modded game (from /path/to/game/.data) to an external harddrive, that's NTFS formatted and try to launch the game from there -> game crashes on startup (INFO: LUA ERROR: attempt to index a nil value) The ciopfs command is still running without any error message, and does seem to work, however the game seems to have trouble reading some of the modded files. Today, I updated my system again, and the problem is still there. Step 5: I was busy with vacation and other real life stuff, so I forgot about it for a while. I don't think it is a problem with the game itself, as I still have an unmodded version (in a different folder on an ext4 filesystem) that works perfectly fine. It starts, but behaves as it was not modded and crashes when trying to load a savegame. Step 4: The game in the ciopfs environment does not work correctly anymore.
The full list of packages that were upgraded can be found here: Step 3: I updated the machine in the beginning of august with roughly 460 packages upgraded, among which linux and fuse and loads of others. Step 2: I am not using my Arch machine so often anymore, so I am only updating once every 1-2 months. # /path/to/game/.data -> the game files on a ext4 filesystem